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SYSTEM FILE // BOUNTIES

Ostranauts Bounty Hunting: Find & Capture Targets

How to find an Ostranauts bounty target by ship designation, PDA, radio, and sensors, plus a cautious player-reported route for capturing targets alive.

Living pageVerified for Ostranauts 1.0Checked August 10, 2026

Quick answer

What you need to know

Read the target ship designation on the bounty board, then cross-check each new contact in your PDA or hail the ship by radio and ask it to identify itself. Players also report that RADAR can reveal crew and that active RADAR/LADAR reaches farther than passive sensors. For a live capture, bring a lockable cell and save first: the available method is community-reported, and the final hand-in flow is not yet verified.

What is confirmed

Criminal target→Capture→Dead or alive→Payment

This is the complete loop described in the official 1.0 launch notes. The announcement does not name a contract terminal, a universal tracking screen, a target station, or a turn-in NPC.

How to find the target ship

  1. Copy the ship designation from the bounty board.The target ship name is the most useful identifier in the current player-reported workflow.
  2. Cross-check new contacts in your PDA.When you detect a ship, compare its designation with the bounty listing instead of searching only for the target person's name.
  3. Hail occupied ships by radio.Ask the other ship to identify itself. Players also report dialogue options that can reveal who is aboard; derelicts will not answer.
  4. Use sensors to narrow the search.A player reports that RADAR can show crew aboard a contact. Another says active RADAR/LADAR is much stronger than passive optical, IR, or EM sensing.

Treat sensor ranges as player advice, not fixed specifications. The same discussion says stacking sensors gives diminishing returns, and that RADAR/LADAR equipment may require travel toward Ceres.

How to bring a bounty target back alive

  1. Install a lockable holding cell before the encounter.Do not begin a live-capture attempt without a room you can secure.
  2. Make a separate save before boarding or confronting the target.The live-capture behavior is not documented in the official 1.0 notes, so preserve a clean retry point.
  3. Act quickly if the target surrenders.A player reports a short window in which the surrendered target can be controlled and walked into the cell.
  4. Lock the cell and re-read the bounty objective.Use the destination and status shown in your own contract. We have not verified one universal turn-in interaction.

This is a community test route, not a guaranteed sequence. The source does not establish how every target behaves, how long compliance lasts, or whether all issuers recognize the prisoner the same way.

Use this safe test checklist

  • Make a separate save before experimenting with a capture or hand-in.
  • Read every objective, jurisdiction, target ship, destination, and target-status line shown in your current build.
  • Do not assume a random pirate fight automatically creates a payable bounty.
  • Do not substitute an older corpse-investigation or ordinary gig guide for the new 1.0 system.
  • If reporting a result, record the issuing location, target name and status, objective text, and payment location.

What is still not verified

The target-finding advice now overlaps across several launch-week replies, but no trustworthy public source yet documents one universal accept-to-payment sequence. The exact issuing location, live-target status check, and final payment interaction may depend on the bounty shown in your game.

What would verify the full route?

A reliable update still needs a reproducible capture from a named bounty board through the precise payment interaction, including screenshots of the objective before and after confinement. Reports missing those details remain community leads rather than confirmed instructions.

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