DIAGNOSTICS // 1.0
Ostranauts 1.0 Problems & Fixes Checklist
A safe troubleshooting order for Ostranauts 1.0 save, loading, mod, and missing-content problems.
Quick answer
What you need to know
Protect the save first, confirm the game finished updating, test without mods, and compare the problem in a fresh 1.0 game. This separates save/world compatibility from a current base-game bug without risking your only copy.
Use this order
- Back up the affected save.Do not keep testing destructive changes on the only copy.
- Confirm the update finished.Restart Steam and verify the game reports the expected build.
- Disable non-Core mods.In MODS, clear mod checkboxes and inspect any MISSING, ERROR, or red version warning.
- Retry once in the same save.If the problem disappears, restore mods in small groups.
- Compare with a fresh 1.0 game.Missing station or plot content in an old world is not the same as a universal game bug.
- Collect a useful report.Record build, save origin, active mods, location, exact action, and whether the issue reproduces fresh.
Problem shortcuts
Compare with a fresh 1.0 world; old generated systems can lack new content.
Check MODS for MISSING or ERROR, then remove local/Workshop duplicates.
The declared target version is older than the running game. Treat it as a compatibility warning.
Use the Ship Editor import feature and begin a fresh 1.0 run.
What this page does not promise
A clean mod-free reproduction can still be a real 1.0 bug. This checklist narrows the cause; it does not claim that every launch issue has a local fix.