SAVE FILE // SHIP IMPORT
How to Import an Old Ship in Ostranauts 1.0
The confirmed way to bring a ship from an old save into a new Ostranauts 1.0 game, plus safe preparation steps.
Quick answer
What you need to know
Ostranauts 1.0 officially supports importing ships from old saves into new games through the Ship Editor. The launch notes confirm the feature but do not document its complete button-by-button workflow.
Safe import preparation
- Keep the original save untouched.Create a backup before opening or exporting anything in 1.0.
- Launch the Ship Editor.The official notes identify it as the import surface.
- Use the old-save import option.Select the source save and ship only after confirming you are in the 1.0 build.
- Inspect before committing.Check the imported layout and metadata in the editor before using it in a new run.
Step 3 is a feature location, not a verified UI transcript
Blue Bottle Games states that import happens “via the Ship Editor.” It does not publish the exact label or screen sequence in the launch notes. UI wording may change in the first post-1.0 patches, so follow the editor’s current prompts and preserve your backup.
Why import instead of continuing the old world?
A new game regenerates the System with launch content. That makes ship import the practical middle path for players who care about their design but also want the new plots and station maps.